The Game Jam Plan

If you intend to join in the Game Jam then it is very important that you start work NOW on your preparation.

Remember, we are using this opportunity to widen student knowledge by using the Unreal Development Kit, however this is outside of the course and examination syllabus. Students will NOT need to know the Unreal Development Kit in order to complete their course and pass examinations, but if you are hoping to take part in the Game Jam you should begin your extra curricula studies NOW.

Launch + 3 Weeks

Some more great tutorials as well as other helpful websites for those interested in learning scripting in the UDK. Basic scripting knowledge will be helpful information for designers, developers and QA students in the game jam and beyond!

Here is your weekly dose of thenewboston:

  1. FINISHING OUR HOUSE
  2. CONTENT BROWSER
  3. INTRODUCTION TO MATERIALS
  4. SURFACE PROPERTIES
  5. FIXING OUR WALLS AND ROOF
  6. COLLECTIONS
  7. CREATING CUSTOM MATERIALS (Artists will want to pay special attention to the next few tutorials!)
  8. MATERIAL EXPRESSIONS
  9. TEXTURES AND MATERIALS
  10. NORMAL MAPS

And here are some helpful resources and tutorials for those of you wanting to get more familiar with scripting, events and the UDK in general: http://forecourse.com/unreal-tutorials/ - Tutorials on scripting, modelling for programmers and working with ScaleForm courtesy of "Allar's AWESOME Blog"

More hints and tips are on the way, use the menu in the sidebar on the right to navigate through the upcoming weeks.

Get Jamming!